The mechanics will be developed later in this guide.Īt level 87 I cleared Uber Izaro, Shaper and his Guardians, Red Elder and his red Guardians, Uber Atziri. This is a build for an Elementalist, Lightning Tendrils Cast While Channeling Arc for the clear, that can apply 50% shock to every monster in the game, even endgame bosses. If you don't want to play with a nerfed Skill you can use Shock Nova that got massively buffed (around 38% more damage). Path of exile wiki fire and lightning build Patch#On the nerfs of this patch we have Arc that received a small damage nerf, that is largely offset by the previously mentioned buffs, and a more significant on the distance maximum of chaining which hurts a bit the off screen kill potential. One the small buff list we have Lightning Warp with a lower mana cost and slightly better cast time and bosses are losing a bunch of Curse resistances meaning Conductivity will be even more powerful. Lightning Bolt, the skill granted by Choir of the Storm is also receiving a massive damage buff and it was already powerful, on my character it's almost 10% of my total damage. Orb of Storm got its damage buffed even more, almost 40% and with a much lower mana cost. Second biggest buff is the new tree, a bunch of new and revamped points are really efficient in this build. If you don't know how PoE works behind the screen What a glorious day, the patch 3.6 is heavily aimed at Spells and Hand-Casting and boy this build just received a lot of buffs.įirst, the most important : Lightning Tendrils got its damage buffed by almost 28%, its damage effectiveness almost doubled, its base AoE increased by 1 and its mana cost reduced. Path of exile wiki fire and lightning build update#* Shock Nova got buffed again ! For those who liked to use it against bosses you will now hit a lot harder even when factoring the nerfs.Įarly conclusion, this league's version of the build is roughly (if not a bit higher) at the level of the Betrayal version which was the second best iteration behind Synthesis.Īlso stay tuned, I will update this guide as frequently as I can for all the potential indirect buffs from the new Uniques or Crafts. * It's a Melee League, GGG is heavily orienting the playerbase to melee builds and mechanics so the Spell gear will be way cheaper than in Synthesis ! With around 150-190% effectiveness you get ~40% shocks, and it is what I will recommend in this guide. ![]() It is not as worth as it was to reach that threshold. The new threshold for 50% Shock is at 233% Shock Effectiveness ( up from 150%), it's not THAT hard to get but it means some sacrifices/investment. You will have to path to the Static Blows nodes to compensate and maybe craft Ailment Effectiveness on boots. ![]() If you want to keep Inpulsa's chain explosions (and yes you do !) you will need to socket Elemental Proliferation Support gem in your main setup and swap it out when fighting bosses so it's basically a QoL nerf (I think it's not a good decision from GGG but well, it's done.) Elementalist got targeted this Patch, GGG essentially nerfed the Shock Ascendancy Node, removing Proliferation and reducing the minimum Shock.
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